HS4 subsector intelligence

Video games
HS4 9504 trade overview

A focused view of this HS4 subsector: market scale, momentum, leading routes, countries, and the HS6 classifications inside it.

HS4 95041995-2024 coverageDeclining
The numbers at a glanceLatest reported year · 2024
01

Latest trade

$32.2BGlobal subsector value
02

Annual change

-5.4%Latest year on year
03

Exporters

190Active reporting countries
04

Importers

200Active reporting countries
05

HS6 products

5Classifications inside HS4

The subsector read

$32.2B in trade, with -4.3% annualized growth over three years.

Video games is recorded across 8,256 active corridors, with 190 exporters and 200 importers.

Annual trend

Subsector momentum over time

Reported global trade from 1995 to 2024. Read the methodology ↗

Annual subsector tradeReported global trade from 1995 to 2024.1995: $7.0B1996: $7.7B1997: $9.7B1998: $9.6B1999: $10.7B2000: $10.0B2001: $11.4B2002: $13.3B2003: $13.0B2004: $13.9B2005: $19.5B2006: $23.9B2007: $35.1B2008: $45.5B2009: $37.7B2010: $32.1B2011: $32.7B2012: $27.5B2013: $23.3B2014: $22.9B2015: $22.8B2016: $22.2B2017: $29.5B2018: $30.7B2019: $26.3B2020: $28.5B2021: $36.7B2022: $40.0B2023: $42.9B2024: $32.2B
Reported global trade by year.

Top trade corridors

Where the subsector moves

Leading exporter-to-importer relationships by latest reported value. See data sources ↗

Latest reported relationshipsTop 10 by trade value
RankExporterImporterTrade valueGrowthHS6DistanceFTA
1ChinaCHNUSA, Puerto Rico and US Virgin IslandsUSA$5.7B-11.9%511,883 kmNo
2ChinaCHNJapanJPN$1.6B-5.3%51,763 kmNo
3ChinaCHNNetherlandsNLD$1.3B-5.4%58,894 kmNo
4ChinaCHNUnited KingdomGBR$1.2B-9.6%59,217 kmNo
5ChinaCHNGermanyDEU$717.7M-15.7%58,415 kmNo
6ChinaCHNUnited Arab EmiratesARE$690.3M+32.9%56,430 kmNo
7ChinaCHNCanadaCAN$581.5M-8.9%511,441 kmNo
8Viet NamVNMUSA, Puerto Rico and US Virgin IslandsUSA$564.7M+3.7%514,306 kmNo
9USA, Puerto Rico and US Virgin IslandsUSACanadaCAN$563.5M+13.7%5556 kmYes
10ChinaCHNFranceFRA$500.9M+58.6%59,284 kmNo

Market structure

Where supply and demand concentrate

Exporter and importer rankings show the two sides of the subsector separately. Check coverage ↗

Top exporters2024 ranking
RankCountryExportsPartnersHS6
1ChinaCHN$17.0B1965
2JapanJPN$2.1B1315
3USA, Puerto Rico and US Virgin IslandsUSA$2.0B1685
4GermanyDEU$1.3B1555
5Viet NamVNM$1.2B1115
6NetherlandsNLD$1.1B1495
7PolandPOL$553.5M1305
8SpainESP$527.6M1415
9United KingdomGBR$478.2M1605
10CzechiaCZE$476.0M1215
Top importers2024 ranking
RankCountryImportsPartnersHS6
1USA, Puerto Rico and US Virgin IslandsUSA$8.0B1215
2GermanyDEU$2.1B1235
3NetherlandsNLD$2.0B1045
4JapanJPN$1.9B615
5United KingdomGBR$1.7B1005
6CanadaCAN$1.3B1125
7FranceFRA$1.2B1255
8SpainESP$989.9M995
9MexicoMEX$982.2M625
10United Arab EmiratesARE$806.6M915

HS6 product coverage

The products inside HS4 9504

Six-digit classifications make the subsector specific. Browse the product workspace ↗

6 classifications shownVideo games
01
Video games: of a kind used with a television receiverHS6 950410
02
Billiard articles and accessories of all kindsHS6 950420
03
Games n.e.c. in heading 9504, operated by coins, banknotes, bank cards, tokens or by other means of payment, other than bowling alley equipmentHS6 950430
04
Playing cardsHS6 950440
05
Games: video game consoles and machines, other than those of subheading 9504.30HS6 950450
06
Games: articles for funfair, table or parlour games, including pintables, tables for casino games, bowling alley equipment, n.e.s. in heading no. 9504HS6 950490

Definitions and coverage

Read the numbers with context

Reported observations and calculated indicators should be read with their coverage period. Responsible AI principles ↗

01

Reported values

Trade values describe reported merchandise trade for the HS4 classification, not company-level sales or shipment records.

02

Calculated indicators

Growth, concentration, volatility, and peak comparisons are calculated from reported observations.

03

Missing data

Unavailable observations remain unavailable. They are not filled, interpolated, or presented as forecasts.

Coverage: 1995-2024 · Data refreshed 2026-07-20 09:34:09

Data source

OECD trade statistics with CEPII context

OECD (2025), Balanced international merchandise trade statistics (BIMTS) - HS2017-6D, OECD Data Explorer (accessed on 2026-08-27). OECD BIMTS is the primary trade series for this view. Supporting bilateral trade context uses CEPII BACI bilateral trade flows (202601) under Etalab 2.0 Open Licence. Yugalinks presents derived views of reported observations and calculated indicators. Data terms: OECD Terms & Conditions.